5.56mm/.223 caliber rifles are currently the ONLY allowed platforms at The Tactical Games. The rifle platform does not matter so long as it’s the correct caliber.
300 Blackout is currently permitted
Updated rule for 2020: Any optic is permitted BUT whatever style optic you have on your rifle for weapon’s initial inspection will be the optic you run for the duration of the event. For example, if you show up with a LVPO, you will be required to run a LVPO for all battles regardless of the nature of the battle. Athletes will not be allowed to switch out rifles or optics based on the battle. Only in the event of a rifle/optic failure can the athlete switch to a similar platform/optic, this must be approved by the match director before continuing in the event. Changing rifles/optics without prior approval will be considered an honor code violation and the athlete will be disqualified from the event.
Only one optic is permitted on your rifle. Meaning you will run one optic and one set of iron sights. For example, you cannot run an LPVO with an offset red dot or an acog with a rmr mounted on top
Only one optic is permitted. Meaning you will run one optic and one set of iron sights. You cannot run an offset red dot with a LPVO.
Back-up Iron sights are required
If you are using a LPVO, offset irons are mandatory
An athlete can run whatever “furniture” on the gun he/she wishes. Hand guards, foregrips, etc.
Slings on rifles are required.
AR Pistols and SBRs are acceptable
Safeties cannot be disabled and must be functional. I.E. Grip Safety on 2011, trigger safeties, etc.
Adjustable gas blocks are acceptable, however the functionality of the weapon is on the competitors. If your rifle goes down because it is under gassed no reshoot will be issued.
No penetrators or armor piercing rounds. So, please do not use Green Tip ammo
Muzzle Devices
Due to the general nature of TTG battles, where multiple competitors are on the firing line simultaneously we have placed a restriction on muzzle devices (see below).
While open/uncovered brakes or compensators make it easier for the competitor to shoot, it adversely effects the shooters to their left and right. Both send a lot of dust and debris into the air obstructing neighboring shooters view of the target while the competitor with the muzzle brake/comp has a clear view. Additionally, certain muzzle devices are extremely loud coupled with short barrels and can also effect neighboring shooters.
While this is a competitive sport, the spirit of the games is “about the man next to you.”
Muzzle devices are restricted to one of these five (5) types, with no exceptions:
A2 Flashider
Three-pronged flashider (no ports)
Four-pronged flashider (no ports)
BCM Stretched A2 flash hider
Suppressor: Suppressors/Cans are allowed, as long as the athlete has the proper paperwork for the suppressor. That is completely the responsibility of the athlete. If an athlete is using a suppressor they must use it for the entire event. They cannot remove it for any of the battles. That will result in a DQ
ANY type of muzzle brake, compensator or blast diffuser will not be allowed. If you come to the event with a brake or comp on your barrel, you will be turned around at the inspection table. If an athlete shows up with a device, and changes it during the event, it will be considered an honor code violation, and the athlete will be disqualified. The Surefire Warden IS NOT an approved device to be used to in lieu of a suppressor.